Highly recommend this article - rare type of article about migrating real-world application from one platform – iPhone - to another - windows mobile, great in comparing and adopt different approaches to development.
So one of things that I realized only when reading this article - is that we can debug Windows Mobile applications on real device, connected to desktop, not in emulator, and it’s very helpful.
It’s easy – between various emulators in default devices setting for project we have “Windows Mobile 6 Professional Device” – and it works fine.
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